With broad number of applications winning in the market, eye-getting plans and unmistakable UIs are vital to lure clients towards your applications. It is critically accepted as the most huge part for portable applications as various characteristics of mobiles are accessible in the market.
We design and create some of the most appealing Android applications on the market. We do so in a cost-effective way, to help your business save money while still making your presence known to the millions of Android users in the world.
The Android framework APIs provides a set of 2D-drawing APIs that allow you to render your own custom graphics onto a canvas or to modify existing Views to customize their look and feel. When drawing 2D graphics, you'll typically do so in one of two ways:
Draw your graphics or animations into a View object from your layout. In this manner, the drawing of your graphics is handled by the system's normal View hierarchy drawing process — you simply define the graphics to go inside the View.
Draw your graphics directly to a Canvas. This way, you personally call the appropriate class's onDraw() method (passing it your Canvas), or one of the Canvas draw...() methods (like drawPicture()). In doing so, you are also in control of any animation.